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This is the
portfolio website of Jason Gill. I'm a graduate of The School of
Communication Arts in Raleigh, North Carolina with an Associate Degree
in Digital Art and Animation.
I'm currently unemployed and looking for work as a rigger,
technical animator, or technical director. I'm also available for contract work with Maya. My main skills are
animation, rigging, and MEL scripting.
As of May, 2010, I'm in the process of updating this website. I intend to: 1 - upload a new Demoreel
with my work from Icarus Studios, 2 - add a maxScript page, 3 - add a page to view and order a copy of
the new autorigger I'm working on for Maya, 4 - once the autorigger is complete I'll use it to add a few
new character rigs to the rigs page.
The new professional autorigger I'm designing should be available for purchase by late June, 2010. I'm
putting all the rigging knowledge I've learned into it. Techniques learned from CGToolKit's The Art of
Rigging series, CGWorkshops Rigging in Maya, Digital Tutors Rigging Quadrupeds in Maya, CGWorkshops
Character Rigging with Biped, Paul Hormis' Hyperrigger for 3ds Max, and Puppetshop for 3ds Max by Lumonix.
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